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Maverick Masterminds

"Best to keep your wits about you"

20 hour playtest

12/10/2015

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We have implemented a few rule changes, and are testing them out. We are needing at least 20 hours of solid gameplay to know if the new rules are functional and to work out any obvious bugs, and as of now are 10 hours 10 minutes in! And it's looking sweet!

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